name: Riley Penyfeather - Player GM
Halfling, Wizard, 1
xp: 378
Ability / Score / modifier
Strength: 8 / -1
Constitution: 10 / -
Dexterity: 16 / +3
Intelligence: 18 / +4
Wisdom: 11 / -
Charisma: 12 / +1
AC: 14 (16 vs opportunity [Racial] or second chance [Racial]
or - 18 vs Opp AND 2nd)
FORT: 10
RFLX: 14
WILL: 13
HP: 20 (Bloodied @ 10)
Surges/ Day = 6 (Surge Value: 5)
Action Points: 1
Speed: 6
Passive Insight: 15
Passive Perception: 10
RACE FEATURES:
Second Chance: Encounter - (force enemy to reroll any hit - & @-2, due to Feat)
+2 AC vs Opportunity Attacks
Languages-
Halfling
Taldorian (common)
FEAT:
Halfling Agility (-2 penalty to new attack roll)
Class Features:
Wand Implement Mastery
CANTRIPS- (at will)
ghost sound
mage hand (minor action)
Prestidigitation
Light (minor action)
Ritual Casting- (Rituals Known)
Comprehend Languages (4 castings worth of components)
Tenser's Floating Disk (4 castings worth of components)
Make Whole
Extra Spells...in book, as Wizard
AT WILL POWERS-
Thunder Wave (Blast3) 1d6+4 INT v. FORT
Magic Missile (Range 20) 2d4+4 INT v. RFLX
Encounter POWER:
Force Orb
DAILY POWERS:
Sleep (Burst 2, Range 20) INT v WILL
Flaming Sphere
Appearance:
Dark Brown Skinned, a shock of Long black hair, short & tough, scowling
Personality Traits:
Quick witted, skeptical, affronted, guarded
Equipment:
Spellbook
wand (non-magical)
clothes (2 sets)
boots, cloak, belt & pouch
satchel, waterskin
Backpack
Book w/ pen & ink
2 cp
3 sp
Credit: 36 gp worth (@ near cost) - Note from Sandpoint
Trained Skills:
ARCANA = +9
DIPLOMACY = +6
HISTORY = +9
INSIGHT = +5
Thievery = +3 (Cha+1 & racial +2)
Acrobatics = +5 (Dex +3 & racial +2)
Athletics = -1
Religion = +4
rest as avg, or based on Ability mod: 0 or +1
DEMP: 1 pt
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